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Made by: dohnuts, MangoFlavor, guch8017, AyajiLin. QA: Purpenflurb

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How to use:


The result will be displayed in a table, the shown result values are average values, given the nature of enhancing, the item might cost less than what represented or might cost x10 more!

What are all these items and buffs?
The Checkbox is whether to take into account the item/buff's effect or not, and the field is for its enhancement/buff level

What is Hourly Rate?
An added value after cost calculation, it is a way to calculate total amount to charge someone if you are charging based on hourly rate

What is % Rate?
An added value after cost calculation, it is a way charge someone based on % relative to final cost

What is Target?
What level you want the item to be enhanced to

What are the colored rows in the result table?
Blue is least material cost.
Green is least total cost.

What is Prot?
Protection level

What is Actions?
Enhance attempts

How to use

  • Fill in number of simulation samples (# Simulation)
  • Click the "Simulate" button at specific Prot. level
  • Simulated data for the data row will be shown

If the "Sort w/ Aux" is checked, the estimated cost will be sorted including the Hourly Rate and the % Rate.


Metrics Explained

Success Rate: The data is shown using different percentile of success rate. For example, a 50% success rate means that 50% of the attempts will succeed with the estimated costs.


Metrics with *: The estimated costs of certain items at specific success rate. Note that this is the percentile data for certain items, which is kinda unrelated to the Est. Cost. However, this data is a good reference for the user to determine the usage of certain items to some degree.


Est. Mat Cost: The estimated material cost at different success rates.


Est. Cost: The estimated cost at different success rates.


Est. Total Cost: The estimated cost at different success rates, including Hourly Rate and % Rate.


Success Rate with Coins: The success rate with specific coins based on the Est. Cost.

Hide Junk:

Skill Level

Observatory Level

Enchanted Gloves

Guzzling Pouch

Enhancer's Top

Enhancer's Bottoms

Philosopher's Necklace

Enhancing buff

Experience buff

Enhancer Level

Hourly Rate:

% Rate:

Item Count Price

Target:

Prot Actions Time Exp Exp/h G/E Protects Mat Cost Total Cost

# Simulation:

Sort w/ Aux:

Coins I have:

Prot:

Simulation Results  ? 

Success Rate Actions* Time* * * * * * * Protects* Est. Mat Cost Est. Cost Est. Total Cost

Success rate with 50 coins: 100%